One full entry is 7488 First entry is at 121EC Positions (after custom character marker which is 01000000000B00000DFF, count at the start of the marker): (the following only matter when in creation mode. when playing any other mode, other outfit values are used instead) 0x20 (4 bytes) - head equipment (FF FF FF FF for no object) (01 03 00 11 for pirate hat) (01 03 00 09 for wizard's hat) (01 03 01 06 for kittymeow helmet) 0x24 (4 bytes) - face equipment (01 04 00 16 for eye patch) 0x28 (4 bytes) - undergarments (FF FF FF FF for no object) (01 05 00 02 for undershorts) (01 05 00 01 for cotton bandage: hip) (01 05 00 26 for dancers breast plate) (01 05 00 42 for isis's breast plate) 0x2C (4 bytes) - upper body equipment (01 06 00 45 for dancer's top) 0x30 (4 bytes) - lower body equipment (01 07 02 46 for absolution hip togi) 0x34 (4 bytes) - neck and back equipment (01 08 02 09 for aristocrat choker) 0x38 (4 bytes) - arm equipment (01 09 06 54 for accessories (XIAOYU)) 0x4C (4 bytes) - upper body covering (01 0D 00 21 for long leather coat) 0x50 (4 bytes) - hip equipment (01 0E 00 07 for training belt) 0x64 0xE (1 byte) - voice? (68 - female voice 0. 69 - female voice 1) 0x174 (0x11 bytes) - could be colours for hat 0x1c6 (8 bytes) - could be related to undergarments colours (2 colours) 0x1333 (9 bytes) - could also be related to undergarments colours (2 colours) 0x33C1 (string) - Name of character (shown in versus) 0x33EE (string) - Name of character too. I think it's only shown in creation mode. ------------------------------------------------ The following are related to upper body undergarments (all are 4 bytes long each): 0x474 0x49C 0x594 0x5BC 0x6B4 0x6DC 0x7D4 0x7FC Values alternate between 1B 17 00 00 and 1B 17 00 01 for dancers breast plate Values alternate between 1B 16 00 00 and 1B 16 00 01 for isis' breastplate Values alternate between 16 00 00 01 and 16 00 00 06 for no undergarments (aka, the normal underwear) Values alternate between 1B 10 00 00 and 1B 10 00 01 for halter top bikini Values alternate between 1B 11 00 00 and 1B 11 00 01 for amazon undergarments Values alternate between 1B 0F 00 00 and 1B 0F 00 01 for triangle bikini Values alternate between 7F 09 10 00 and 7F 09 10 09 for seeker's suit (second number might be wrong) ------------------------------------------------ ------------------------------------------------ Same as above but for lower body undergarments (first is for model and normal textures, and second is for specular mapping?) 0x4AC 0x5CC 0x6EC 0x80C (first 2 values (of the below ones) are related to which object it is and second 2 values are related to visibility?) 16 00 00 08 for "nothing" (aka normal underwear) 1B 1B 00 00 for undershorts 1B 12 00 03 for bustier 1B 11 00 02 for amazon undergarments 1B 0F 00 02 for triangle bikini 1B 10 00 02 for halter top bikini 7F 09 10 06 for seeker's suit ------------------------------------------------ ------------------------------------------------ Hair 0x4DF - info about hair 0x5FF - info about hair 0x71F - info about hair 0x83F - info about hair 000E0000 show ivy's hair? 050E0000 render nothing? ------------------------------------------------ ------------------------------------------------ Hat 0x544 - info about hat? 0x784 - info about hat? First 4 bytes define the hat. The next 4 bytes are also related but I don't know how. 19 1C 00 00 for wizard's hat 19 5E 00 00 1D 00 00 00 for kittymeow helmet ------------------------------------------------ 0x14 (2 bytes) - somehow related to the style selection (including if it's a mimic or not) 0x1067 (1 byte) - weapon selection 0x348B (many bytes) - I think this is the thumbnail Eh -11h = voice 68-83h = character scale 84-A8h = individual body parts scale 554h = needs to be 00 555h = model ID 556h = 00=1p/01=2p 557h = 00 1065h = fighting style 33C1 = stickers, added stuff for CAS, etc.. Character model IDs: 0x01 - Mitsurugi Maxi Voldo 0x07 - Siegfried 0x0B - Ivy Edgemaster Nightmare Astaroth Cervantes Raphael Tira Hilde Algol Dampierre 0x31 - Zwei 0x32 - Viola 51 - Pyrrha 52 - Omega Pyrrha 0x35 - Patroklos Alpha Patroklos Natsu Xiba Leixia Aeon Yoshimitsu 0x3C - Elysium Kilik Devil Jin 66 - Ezio 3f - inferno cervantes 40 - nightmare sc4 (full flames) 0x82 - siegfried SC4 0x83 - nightmare SC4 0x88 - training mode edge master Fighting styles IDs: - Mitsurugi Maxi Voldo 03 - Siegfried 04 - Ivy 04? - Edgemaster (has to be an additional value controlling whether or not this is a mimic) 06 - Nightmare 07 - Astaroth - Cervantes 09 - Raphael 10 - Tira 11 - Hilde Algol Dampierre Zwei 15 - Viola 16 - Pyrrha 17 - Omega Pyrrha 18 - Patroklos Alpha Patroklos 20 - Natsu 21 - Xiba 22 - Leixia Aeon Yoshimitsu 4? - Elysium (has to be an additional value controlling whether or not this is a mimic) Kilik 30 - Devil Jin 31 - Ezio